#include using namespace std; class FamilyVacation { public: void SetNumDays(int dayCount); void SetNumPeople(int peopleCount); void Print() const; FamilyVacation operator+(int moreDays); private: int numDays; int numPeople; }; void FamilyVacation::SetNumDays(int dayCount) { numDays = dayCount; } void FamilyVacation::SetNumPeople(int peopleCount) { numPeople = peopleCount; } // FIXME: Overload + operator so can write newVacation = oldVacation + 5, // which adds 5 to numDays, while just copying numPeople. /* Your solution goes here */ // Overload + operator for TimeHrMn FamilyVacation FamilyVacation::operator+(int moreDays) { FamilyVacation total; total.numDays = numDays + moreDays; total.numPeople = numPeople; return total; } void FamilyVacation::Print() const { cout << "Days: " << numDays << ", People: " << numPeople << endl; } int main() { FamilyVacation firstVacation; FamilyVacation secondVacation; int userDays; int userPeople; cin >> userDays; cin >> userPeople; cout << "First vacation: "; firstVacation.SetNumDays(userDays); firstVacation.SetNumPeople(userPeople); firstVacation.Print(); cout << "Second vacation: "; secondVacation = firstVacation + 5; secondVacation.Print(); return 0; }