22 lines
1.2 KiB
Plaintext

Add more hitboxes to paddle than simply half left, half right, middle nothing
Add speed variations
add blocks -- don't forget to put them into the actors container
Either find or write a better way to save table information, tserial fails when given a table of tables.
Done. However, needs more error checking than simply whether the file is there or not
Also, possibly find a way to use love.filesystem.write() instead of just doing it myself
Game crashes if I try to save without running it from the dir code: "love ." But love "mike" will crash
-- Fixed, but the source code could use some cleanup.
-- I'd also like to make it so I can do "actors = GameState.load(SAVE_FILE)" instead of having the variable (actors) in the save file
-- Should be doable with love.filesystem.read(SAVE_FILE), just need to stop adding in the "VARIABLE =" at the beginning of my save file
-- Also remove the need to put in a string at all this way.
-- Previous idea didn't work, but have created the ability to do "actors = GameState.load(SAVE_FILE)"
Seperate out (or add debug mode) to the print_table function so saving is a seperate thing from printing
make keys.lua more simple by turning more of the code into functions and stuff it in functions.lua