231 lines
4.9 KiB
C++
231 lines
4.9 KiB
C++
/*This source code copyrighted by Lazy Foo' Productions (2004-2015)
|
|
and may not be redistributed without written permission.*/
|
|
|
|
//Using SDL and standard IO
|
|
#include <SDL2/SDL.h>
|
|
#include <stdio.h>
|
|
#include <string>
|
|
|
|
//Screen dimensions
|
|
const int SCREEN_WIDTH = 640;
|
|
const int SCREEN_HEIGHT = 480;
|
|
|
|
//Key press surfaces constants
|
|
//enum makes everything a const int
|
|
//and sets it to numbers sequentaly starting with 0
|
|
enum KeyPressSurfaces
|
|
{
|
|
KEY_PRESS_SURFACE_DEFAULT,
|
|
KEY_PRESS_SURFACE_UP,
|
|
KEY_PRESS_SURFACE_DOWN,
|
|
KEY_PRESS_SURFACE_LEFT,
|
|
KEY_PRESS_SURFACE_RIGHT,
|
|
KEY_PRESS_SURFACE_TOTAL
|
|
};
|
|
|
|
//Starts up SDL and creates window
|
|
bool init();
|
|
|
|
//Loads media
|
|
bool loadMedia();
|
|
|
|
//Frees media and shuts down SDL
|
|
void close();
|
|
|
|
//Loads individual image
|
|
SDL_Surface* loadSurface( std::string path );
|
|
|
|
//The window we'll be rendering to
|
|
SDL_Window* gWindow = NULL;
|
|
|
|
//The surface contained by the window
|
|
SDL_Surface* gScreenSurface = NULL;
|
|
|
|
//The images that correspond to a keypress
|
|
SDL_Surface* gKeyPressSurfaces[ KEY_PRESS_SURFACE_TOTAL ];
|
|
|
|
//Current displayed image
|
|
SDL_Surface* gCurrentSurface = NULL;
|
|
|
|
SDL_Surface* loadSurface( std::string path )
|
|
{
|
|
//Load image at specified path
|
|
SDL_Surface* loadedSurface = SDL_LoadBMP( path.c_str() );
|
|
if( loadedSurface == NULL )
|
|
{
|
|
printf( "Unable to load image %s! SDL Error: %s\n", path.c_str(), SDL_GetError() );
|
|
}
|
|
|
|
return loadedSurface;
|
|
}
|
|
|
|
bool init(){
|
|
//Initialization flag
|
|
bool success = true;
|
|
|
|
//Initialize SDL
|
|
if( SDL_Init( SDL_INIT_VIDEO ) < 0 )
|
|
{
|
|
printf("SDL could not init! SDL_Error: %s\n", SDL_GetError() );
|
|
success = false;
|
|
}
|
|
else
|
|
{
|
|
//Create window
|
|
gWindow = SDL_CreateWindow( "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN );
|
|
if( gWindow == NULL )
|
|
{
|
|
printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() );
|
|
success = false;
|
|
}
|
|
else
|
|
{
|
|
//Get window surface
|
|
gScreenSurface = SDL_GetWindowSurface( gWindow );
|
|
}
|
|
}
|
|
return success;
|
|
}
|
|
|
|
|
|
bool loadMedia()
|
|
{
|
|
//Loading success flag
|
|
bool success = true;
|
|
|
|
//Load default surface
|
|
gKeyPressSurfaces[ KEY_PRESS_SURFACE_DEFAULT ] = SDL_LoadBMP( "images/press.bmp" );
|
|
if( gKeyPressSurfaces[ KEY_PRESS_SURFACE_DEFAULT ] == NULL )
|
|
{
|
|
printf( "Failed to load default image!\n" );
|
|
success = false;
|
|
}
|
|
|
|
gKeyPressSurfaces[ KEY_PRESS_SURFACE_UP] = SDL_LoadBMP( "images/up.bmp" );
|
|
if( gKeyPressSurfaces[ KEY_PRESS_SURFACE_UP ] == NULL )
|
|
{
|
|
printf( "Failed to load up image!\n" );
|
|
success = false;
|
|
}
|
|
|
|
gKeyPressSurfaces[ KEY_PRESS_SURFACE_DOWN] = loadSurface( "images/down.bmp" );
|
|
if( gKeyPressSurfaces[ KEY_PRESS_SURFACE_DOWN ] == NULL )
|
|
{
|
|
printf( "Failed to load down image!\n" );
|
|
success = false;
|
|
}
|
|
|
|
gKeyPressSurfaces[ KEY_PRESS_SURFACE_LEFT] = loadSurface( "images/left.bmp" );
|
|
if( gKeyPressSurfaces[ KEY_PRESS_SURFACE_LEFT ] == NULL )
|
|
{
|
|
printf( "Failed to load left image!\n" );
|
|
success = false;
|
|
}
|
|
|
|
gKeyPressSurfaces[ KEY_PRESS_SURFACE_RIGHT] = loadSurface( "images/right.bmp" );
|
|
if( gKeyPressSurfaces[ KEY_PRESS_SURFACE_RIGHT ] == NULL )
|
|
{
|
|
printf( "Failed to load right image!\n" );
|
|
success = false;
|
|
}
|
|
|
|
|
|
return success;
|
|
}
|
|
|
|
void close()
|
|
{
|
|
//Deallocate surface
|
|
for ( int i=0; i < KEY_PRESS_SURFACE_TOTAL; ++i )
|
|
{
|
|
SDL_FreeSurface( gKeyPressSurfaces[ i ] );
|
|
gKeyPressSurfaces[ i ] = NULL;
|
|
}
|
|
|
|
//Destroy window
|
|
SDL_DestroyWindow( gWindow );
|
|
gWindow = NULL;
|
|
|
|
//Quit SDL subsystems
|
|
SDL_Quit();
|
|
}
|
|
|
|
int main( int argc, char* args[] )
|
|
{
|
|
//Start up SDL and create window
|
|
if( !init() )
|
|
{
|
|
printf( "Failed to init!\n" );
|
|
}
|
|
else
|
|
{
|
|
//Load media
|
|
if( !loadMedia() )
|
|
{
|
|
printf( "Failed to load media!\n");
|
|
}
|
|
else
|
|
{
|
|
//Main loop flag
|
|
bool quit = false;
|
|
|
|
//Event handler
|
|
SDL_Event e;
|
|
|
|
//Set default current surface
|
|
gCurrentSurface = gKeyPressSurfaces[ KEY_PRESS_SURFACE_DEFAULT ];
|
|
|
|
//While application is running
|
|
while( !quit )
|
|
{
|
|
//Handle events on queue
|
|
while( SDL_PollEvent( &e ) !=0 )
|
|
{
|
|
//User requests quit
|
|
if( e.type == SDL_QUIT )
|
|
{
|
|
quit = true;
|
|
}
|
|
//User presses a key
|
|
else if( e.type == SDL_KEYDOWN )
|
|
{
|
|
//Select surfaces based on key press
|
|
switch( e.key.keysym.sym )
|
|
{
|
|
case SDLK_UP:
|
|
gCurrentSurface = gKeyPressSurfaces[ KEY_PRESS_SURFACE_UP ];
|
|
break;
|
|
|
|
case SDLK_DOWN:
|
|
gCurrentSurface = gKeyPressSurfaces[ KEY_PRESS_SURFACE_DOWN ];
|
|
break;
|
|
|
|
case SDLK_LEFT:
|
|
gCurrentSurface = gKeyPressSurfaces[ KEY_PRESS_SURFACE_LEFT ];
|
|
break;
|
|
|
|
case SDLK_RIGHT:
|
|
gCurrentSurface = gKeyPressSurfaces[ KEY_PRESS_SURFACE_RIGHT ];
|
|
break;
|
|
|
|
default:
|
|
gCurrentSurface = gKeyPressSurfaces[ KEY_PRESS_SURFACE_DEFAULT ];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Apply the current image
|
|
SDL_BlitSurface( gCurrentSurface, NULL, gScreenSurface, NULL );
|
|
|
|
//Update the surface
|
|
SDL_UpdateWindowSurface( gWindow );
|
|
}
|
|
}
|
|
}
|
|
//Free resources and close SDL
|
|
close();
|
|
|
|
return 0;
|
|
}
|