/* Example of initializing SDL. */

#include <SDL/SDL.h>
#include <stdio.h>
#include <stdlib.h>

int main()
{
	SDL_Surface *screen;

	/* Initialize SDL's video system and check for errors */
	if (SDL_Init(SDL_INIT_VIDEO) != 0) {
		printf("Unable to initialize SDL: %s\n", SDL_GetError());
		return 1;
	}

	/* Make sure SDL_Quit gets called when the program exits! */
	atexit(SDL_Quit);

	/* Attempt to set a 650x480 hicolor video mode */ // I uped it a bit cuz fuck that.
	screen = SDL_SetVideoMode(1024, 768, 32, SDL_FULLSCREEN);
	if (screen == NULL) {
		printf("Unable to set video mode: %s\n", SDL_GetError());
		return 1;
	}

	/* If we got this far, everything worked */
	printf("Success!\n");

	return 0;

}