go:make_board: Converted snake case to camel case
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@ -5,39 +5,39 @@ import (
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func main() {
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func main() {
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const board_y int = 7
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const boardY int = 7
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const board_x int = 12
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const boardX int = 12
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board := make_board(board_y, board_x)
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board := makeBoard(boardY, boardX)
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// Pretend that the player did something in the middle
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// Pretend that the player did something in the middle
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player_move_y := board_y / 2
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playerMoveY := boardY / 2
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player_move_x := board_x / 2
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playerMoveX := boardX / 2
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board[player_move_y][player_move_x] = "@ "
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board[playerMoveY][playerMoveX] = "@ "
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print_board(board)
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printBoard(board)
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}
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}
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func make_board(size_y, size_x int) [][]string {
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func makeBoard(sizeY, sizeX int) [][]string {
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//Make an array of empty strings
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//Make an array of empty strings
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// Rows
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// Rows
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board := make([][]string, size_y)
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board := make([][]string, sizeY)
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for y := 0; y < size_y; y++ {
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for y := 0; y < sizeY; y++ {
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//Make each array an array of empty strings
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//Make each array an array of empty strings
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//cols
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//cols
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board[y] = make([]string, size_x)
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board[y] = make([]string, sizeX)
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// and populate em
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// and populate em
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for x := 0; x < size_x; x++ {
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for x := 0; x < sizeX; x++ {
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board[y][x] = "_ "
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board[y][x] = "_ "
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}
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}
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}
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}
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return board
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return board
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}
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}
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func print_board(board [][]string) {
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func printBoard(board [][]string) {
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for y := 0; y < len(board); y++ {
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for y := 0; y < len(board); y++ {
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for x := 0; x < len(board[y]); x++ {
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for x := 0; x < len(board[y]); x++ {
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fmt.Print(board[y][x])
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fmt.Print(board[y][x])
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