Mike: updated TODO
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@ -14,3 +14,5 @@ Game crashes if I try to save without running it from the dir code: "love ." But
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-- Should be doable with love.filesystem.read(SAVE_FILE), just need to stop adding in the "VARIABLE =" at the beginning of my save file
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-- Should be doable with love.filesystem.read(SAVE_FILE), just need to stop adding in the "VARIABLE =" at the beginning of my save file
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-- Also remove the need to put in a string at all this way.
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-- Also remove the need to put in a string at all this way.
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-- Previous idea didn't work, but have created the ability to do "actors = GameState.load(SAVE_FILE)"
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-- Previous idea didn't work, but have created the ability to do "actors = GameState.load(SAVE_FILE)"
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Seperate out (or add debug mode) to the print_table function so saving is a seperate thing from printing
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