diff --git a/sdl/whatever/sdltest.tar.gz b/sdl/whatever/sdltest.tar.gz deleted file mode 100644 index ae0b542..0000000 Binary files a/sdl/whatever/sdltest.tar.gz and /dev/null differ diff --git a/sdl/whatever/sdltest/Makefile b/sdl/whatever/sdltest/Makefile deleted file mode 100644 index 6fe0f67..0000000 --- a/sdl/whatever/sdltest/Makefile +++ /dev/null @@ -1,5 +0,0 @@ -sdltest: sdltest.cpp - g++ `sdl-config --cflags --libs` sdltest.cpp -o sdltest - -clean: - rm sdltest diff --git a/sdl/whatever/sdltest/sdltest.cpp b/sdl/whatever/sdltest/sdltest.cpp deleted file mode 100644 index 49eee86..0000000 --- a/sdl/whatever/sdltest/sdltest.cpp +++ /dev/null @@ -1,66 +0,0 @@ - -#include "SDL.h" - -int main( int argc, char* argv[] ) -{ - /* initialize SDL */ - SDL_Init(SDL_INIT_VIDEO); - - /* set the title bar */ - SDL_WM_SetCaption("SDL Test", "SDL Test"); - - /* create window */ - SDL_Surface* screen = SDL_SetVideoMode(640, 480, 0, 0); - - /* load bitmap to temp surface */ - SDL_Surface* temp = SDL_LoadBMP("sdl_logo.bmp"); - - /* convert bitmap to display format */ - SDL_Surface* bg = SDL_DisplayFormat(temp); - - /* free the temp surface */ - SDL_FreeSurface(temp); - - SDL_Event event; - int gameover = 0; - - /* message pump */ - while (!gameover) - { - /* look for an event */ - if (SDL_PollEvent(&event)) { - /* an event was found */ - switch (event.type) { - /* close button clicked */ - case SDL_QUIT: - gameover = 1; - break; - - /* handle the keyboard */ - case SDL_KEYDOWN: - switch (event.key.keysym.sym) { - case SDLK_ESCAPE: - case SDLK_q: - gameover = 1; - break; - } - break; - } - } - - /* draw the background */ - SDL_BlitSurface(bg, NULL, screen, NULL); - - /* update the screen */ - SDL_UpdateRect(screen, 0, 0, 0, 0); - } - - /* free the background surface */ - SDL_FreeSurface(bg); - - /* cleanup SDL */ - SDL_Quit(); - - return 0; -} -