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2016-07-21 10:22:47 -07:00
/* demo.c*/
#include <GL/gl.h>
#include <GL/glut.h>
#include <GL/glu.h>
void setup() { glClearColor(1.0f, 1.0f, 1.0f, 1.0f); }
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(0.0f, 0.0f, 0.0f);
glRectf(-0.75f,0.75f, 0.75f, -0.75f);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
glutInitWindowSize(800,600);
glutCreateWindow("Hello World");
setup();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}