1070 lines
39 KiB
Plaintext
1070 lines
39 KiB
Plaintext
|
[gd_scene load_steps=9 format=3 uid="uid://dghwsvvir3po3"]
|
||
|
|
||
|
[ext_resource type="SpriteFrames" uid="uid://cbdiq76oo5fc7" path="res://addons/duelyst_animated_sprites/assets/spriteframes/units/boss_chaosknight.tres" id="1_gu3h5"]
|
||
|
[ext_resource type="Script" path="res://label.gd" id="1_l185u"]
|
||
|
[ext_resource type="Texture2D" uid="uid://csenoef6ospf6" path="res://assets/platform/Background_2.png" id="1_y77wf"]
|
||
|
[ext_resource type="Script" path="res://Player.gd" id="2_3yf3y"]
|
||
|
[ext_resource type="Texture2D" uid="uid://bw3ql4wibxksj" path="res://assets/platform/Assets.png" id="2_c3oi1"]
|
||
|
|
||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ep5fn"]
|
||
|
texture = ExtResource("2_c3oi1")
|
||
|
2:0/0 = 0
|
||
|
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||
|
3:0/0 = 0
|
||
|
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||
|
4:0/0 = 0
|
||
|
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||
|
7:0/0 = 0
|
||
|
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:0/0 = 0
|
||
|
8:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:0/0 = 0
|
||
|
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:0/0 = 0
|
||
|
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:0/0 = 0
|
||
|
11:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:0/0 = 0
|
||
|
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:0/0 = 0
|
||
|
14:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:0/0 = 0
|
||
|
15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:0/0 = 0
|
||
|
16:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:0/0 = 0
|
||
|
17:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:0/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:1/0 = 0
|
||
|
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:1/0 = 0
|
||
|
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:1/0 = 0
|
||
|
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:1/0 = 0
|
||
|
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:1/0 = 0
|
||
|
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:1/0 = 0
|
||
|
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:1/0 = 0
|
||
|
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:1/0 = 0
|
||
|
8:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:1/0 = 0
|
||
|
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:1/0 = 0
|
||
|
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:1/0 = 0
|
||
|
11:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:1/0 = 0
|
||
|
12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:1/0 = 0
|
||
|
13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:1/0 = 0
|
||
|
14:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:1/0 = 0
|
||
|
15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:1/0 = 0
|
||
|
16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:1/0 = 0
|
||
|
17:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:1/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:2/0 = 0
|
||
|
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:2/0 = 0
|
||
|
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:2/0 = 0
|
||
|
3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:2/0 = 0
|
||
|
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:2/0 = 0
|
||
|
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:2/0 = 0
|
||
|
6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:2/0 = 0
|
||
|
7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:2/0 = 0
|
||
|
8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:2/0 = 0
|
||
|
9:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:2/0 = 0
|
||
|
10:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:2/0 = 0
|
||
|
11:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:2/0 = 0
|
||
|
12:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:2/0 = 0
|
||
|
13:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:2/0 = 0
|
||
|
14:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:2/0 = 0
|
||
|
15:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:2/0 = 0
|
||
|
17:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:2/0 = 0
|
||
|
18:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:2/0/physics_layer_0/angular_velocity = 0.0
|
||
|
0:3/0 = 0
|
||
|
0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
0:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:3/0 = 0
|
||
|
1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:3/0 = 0
|
||
|
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:3/0 = 0
|
||
|
3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:3/0 = 0
|
||
|
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:3/0 = 0
|
||
|
5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:3/0 = 0
|
||
|
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:3/0 = 0
|
||
|
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:3/0 = 0
|
||
|
8:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:3/0 = 0
|
||
|
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:3/0 = 0
|
||
|
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:3/0 = 0
|
||
|
11:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:3/0 = 0
|
||
|
12:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:3/0 = 0
|
||
|
13:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:3/0 = 0
|
||
|
14:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:3/0 = 0
|
||
|
15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:3/0 = 0
|
||
|
16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:3/0 = 0
|
||
|
17:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:3/0 = 0
|
||
|
18:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:3/0 = 0
|
||
|
19:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
20:3/0 = 0
|
||
|
20:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
20:3/0/physics_layer_0/angular_velocity = 0.0
|
||
|
0:4/0 = 0
|
||
|
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
0:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:4/0 = 0
|
||
|
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:4/0 = 0
|
||
|
3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:4/0 = 0
|
||
|
4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:4/0 = 0
|
||
|
5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:4/0 = 0
|
||
|
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:4/0 = 0
|
||
|
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:4/0 = 0
|
||
|
8:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:4/0 = 0
|
||
|
9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:4/0 = 0
|
||
|
11:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:4/0 = 0
|
||
|
12:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:4/0 = 0
|
||
|
13:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:4/0 = 0
|
||
|
14:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:4/0 = 0
|
||
|
15:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:4/0 = 0
|
||
|
16:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:4/0 = 0
|
||
|
17:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
21:4/0 = 0
|
||
|
21:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
21:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
22:4/0 = 0
|
||
|
22:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
22:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
23:4/0 = 0
|
||
|
23:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
23:4/0/physics_layer_0/angular_velocity = 0.0
|
||
|
0:5/0 = 0
|
||
|
0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
0:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:5/0 = 0
|
||
|
2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:5/0 = 0
|
||
|
3:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:5/0 = 0
|
||
|
4:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:5/0 = 0
|
||
|
6:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:5/0 = 0
|
||
|
7:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:5/0 = 0
|
||
|
8:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:5/0 = 0
|
||
|
9:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:5/0 = 0
|
||
|
10:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:5/0 = 0
|
||
|
11:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:5/0 = 0
|
||
|
12:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:5/0 = 0
|
||
|
13:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:5/0 = 0
|
||
|
14:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:5/0 = 0
|
||
|
16:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:5/0 = 0
|
||
|
18:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:5/0 = 0
|
||
|
19:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
20:5/0 = 0
|
||
|
20:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
20:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
21:5/0 = 0
|
||
|
21:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
21:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
22:5/0 = 0
|
||
|
22:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
22:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
23:5/0 = 0
|
||
|
23:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
23:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
24:5/0 = 0
|
||
|
24:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
24:5/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:6/0 = 0
|
||
|
1:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:6/0 = 0
|
||
|
2:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:6/0 = 0
|
||
|
3:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:6/0 = 0
|
||
|
4:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:6/0 = 0
|
||
|
5:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:6/0 = 0
|
||
|
6:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:6/0 = 0
|
||
|
7:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:6/0 = 0
|
||
|
9:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:6/0 = 0
|
||
|
10:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:6/0 = 0
|
||
|
14:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:6/0 = 0
|
||
|
15:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:6/0 = 0
|
||
|
16:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:6/0 = 0
|
||
|
17:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:6/0 = 0
|
||
|
18:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:6/0 = 0
|
||
|
19:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
20:6/0 = 0
|
||
|
20:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
20:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
21:6/0 = 0
|
||
|
21:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
21:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
22:6/0 = 0
|
||
|
22:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
22:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
23:6/0 = 0
|
||
|
23:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
23:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
24:6/0 = 0
|
||
|
24:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
24:6/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:7/0 = 0
|
||
|
1:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:7/0 = 0
|
||
|
2:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:7/0 = 0
|
||
|
3:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:7/0 = 0
|
||
|
4:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:7/0 = 0
|
||
|
5:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:7/0 = 0
|
||
|
7:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:7/0 = 0
|
||
|
8:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:7/0 = 0
|
||
|
9:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:7/0 = 0
|
||
|
10:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:7/0 = 0
|
||
|
11:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:7/0 = 0
|
||
|
12:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:7/0 = 0
|
||
|
15:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:7/0 = 0
|
||
|
17:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:7/0 = 0
|
||
|
18:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
20:7/0 = 0
|
||
|
20:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
20:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
21:7/0 = 0
|
||
|
21:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
21:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
22:7/0 = 0
|
||
|
22:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
22:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
23:7/0 = 0
|
||
|
23:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
23:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
24:7/0 = 0
|
||
|
24:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
24:7/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:8/0 = 0
|
||
|
1:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:8/0 = 0
|
||
|
2:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:8/0 = 0
|
||
|
3:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:8/0 = 0
|
||
|
4:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:8/0 = 0
|
||
|
5:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:8/0 = 0
|
||
|
6:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:8/0 = 0
|
||
|
7:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:8/0 = 0
|
||
|
8:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:8/0 = 0
|
||
|
9:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:8/0 = 0
|
||
|
10:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:8/0 = 0
|
||
|
11:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:8/0 = 0
|
||
|
12:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:8/0 = 0
|
||
|
13:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:8/0 = 0
|
||
|
16:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:8/0 = 0
|
||
|
18:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:8/0 = 0
|
||
|
19:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
21:8/0 = 0
|
||
|
21:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
21:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
22:8/0 = 0
|
||
|
22:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
22:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
23:8/0 = 0
|
||
|
23:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
23:8/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:9/0 = 0
|
||
|
2:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:9/0 = 0
|
||
|
3:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:9/0 = 0
|
||
|
4:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:9/0 = 0
|
||
|
6:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:9/0 = 0
|
||
|
7:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:9/0 = 0
|
||
|
8:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:9/0 = 0
|
||
|
9:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:9/0 = 0
|
||
|
10:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:9/0 = 0
|
||
|
11:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:9/0 = 0
|
||
|
12:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:9/0 = 0
|
||
|
13:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:9/0 = 0
|
||
|
15:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:9/0 = 0
|
||
|
16:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:9/0 = 0
|
||
|
17:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:9/0 = 0
|
||
|
18:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:9/0 = 0
|
||
|
19:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:9/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:10/0 = 0
|
||
|
1:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:10/0 = 0
|
||
|
2:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:10/0 = 0
|
||
|
3:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:10/0 = 0
|
||
|
4:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:10/0 = 0
|
||
|
5:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:10/0 = 0
|
||
|
6:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:10/0 = 0
|
||
|
7:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:10/0 = 0
|
||
|
8:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:10/0 = 0
|
||
|
9:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:10/0 = 0
|
||
|
10:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:10/0 = 0
|
||
|
11:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:10/0 = 0
|
||
|
12:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:10/0 = 0
|
||
|
15:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:10/0 = 0
|
||
|
17:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:10/0 = 0
|
||
|
18:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:10/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:11/0 = 0
|
||
|
1:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:11/0 = 0
|
||
|
2:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:11/0 = 0
|
||
|
3:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:11/0 = 0
|
||
|
4:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:11/0 = 0
|
||
|
5:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:11/0 = 0
|
||
|
7:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:11/0 = 0
|
||
|
8:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:11/0 = 0
|
||
|
9:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:11/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:12/0 = 0
|
||
|
1:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:12/0 = 0
|
||
|
2:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:12/0 = 0
|
||
|
3:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:12/0 = 0
|
||
|
4:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:12/0 = 0
|
||
|
5:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:12/0 = 0
|
||
|
7:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:12/0 = 0
|
||
|
8:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:12/0 = 0
|
||
|
9:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:12/0 = 0
|
||
|
12:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:12/0 = 0
|
||
|
13:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:12/0 = 0
|
||
|
14:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:12/0 = 0
|
||
|
17:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:12/0 = 0
|
||
|
18:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:12/0 = 0
|
||
|
19:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:12/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:13/0 = 0
|
||
|
1:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:13/0 = 0
|
||
|
2:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:13/0 = 0
|
||
|
3:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:13/0 = 0
|
||
|
4:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:13/0 = 0
|
||
|
5:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:13/0 = 0
|
||
|
6:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:13/0 = 0
|
||
|
7:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:13/0 = 0
|
||
|
8:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:13/0 = 0
|
||
|
9:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:13/0 = 0
|
||
|
10:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:13/0 = 0
|
||
|
11:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:13/0 = 0
|
||
|
12:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:13/0 = 0
|
||
|
13:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:13/0 = 0
|
||
|
14:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:13/0 = 0
|
||
|
15:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:13/0 = 0
|
||
|
16:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:13/0 = 0
|
||
|
17:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:13/0 = 0
|
||
|
18:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:13/0 = 0
|
||
|
19:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
20:13/0 = 0
|
||
|
20:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
20:13/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:14/0 = 0
|
||
|
2:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:14/0 = 0
|
||
|
3:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:14/0 = 0
|
||
|
4:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:14/0 = 0
|
||
|
6:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:14/0 = 0
|
||
|
7:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:14/0 = 0
|
||
|
8:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:14/0 = 0
|
||
|
9:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:14/0 = 0
|
||
|
10:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:14/0 = 0
|
||
|
11:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:14/0 = 0
|
||
|
12:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:14/0 = 0
|
||
|
13:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:14/0 = 0
|
||
|
14:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:14/0 = 0
|
||
|
15:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:14/0 = 0
|
||
|
16:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:14/0 = 0
|
||
|
17:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:14/0 = 0
|
||
|
18:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:14/0 = 0
|
||
|
19:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
20:14/0 = 0
|
||
|
20:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
20:14/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:15/0 = 0
|
||
|
2:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:15/0 = 0
|
||
|
3:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:15/0 = 0
|
||
|
4:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:15/0 = 0
|
||
|
6:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:15/0 = 0
|
||
|
7:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:15/0 = 0
|
||
|
8:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:15/0 = 0
|
||
|
9:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:15/0 = 0
|
||
|
10:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:15/0 = 0
|
||
|
11:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:15/0 = 0
|
||
|
12:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:15/0 = 0
|
||
|
13:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:15/0 = 0
|
||
|
14:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
15:15/0 = 0
|
||
|
15:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
15:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
16:15/0 = 0
|
||
|
16:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
16:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:15/0 = 0
|
||
|
17:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:15/0 = 0
|
||
|
18:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:15/0 = 0
|
||
|
19:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
20:15/0 = 0
|
||
|
20:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
20:15/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:16/0 = 0
|
||
|
1:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:16/0 = 0
|
||
|
2:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:16/0 = 0
|
||
|
3:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:16/0 = 0
|
||
|
4:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:16/0 = 0
|
||
|
5:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:16/0 = 0
|
||
|
7:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:16/0 = 0
|
||
|
8:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:16/0 = 0
|
||
|
9:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:16/0 = 0
|
||
|
12:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:16/0 = 0
|
||
|
13:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
14:16/0 = 0
|
||
|
14:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
14:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
17:16/0 = 0
|
||
|
17:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
17:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
18:16/0 = 0
|
||
|
18:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
18:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
19:16/0 = 0
|
||
|
19:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
19:16/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:17/0 = 0
|
||
|
1:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:17/0 = 0
|
||
|
2:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:17/0 = 0
|
||
|
3:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:17/0 = 0
|
||
|
4:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:17/0 = 0
|
||
|
5:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:17/0 = 0
|
||
|
6:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:17/0 = 0
|
||
|
7:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:17/0 = 0
|
||
|
8:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:17/0 = 0
|
||
|
9:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:17/0 = 0
|
||
|
10:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
11:17/0 = 0
|
||
|
11:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
11:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
12:17/0 = 0
|
||
|
12:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
12:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
13:17/0 = 0
|
||
|
13:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
13:17/0/physics_layer_0/angular_velocity = 0.0
|
||
|
1:18/0 = 0
|
||
|
1:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
1:18/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:18/0 = 0
|
||
|
2:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:18/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:18/0 = 0
|
||
|
3:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:18/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:18/0 = 0
|
||
|
4:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:18/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:18/0 = 0
|
||
|
5:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:18/0/physics_layer_0/angular_velocity = 0.0
|
||
|
9:18/0 = 0
|
||
|
9:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
9:18/0/physics_layer_0/angular_velocity = 0.0
|
||
|
10:18/0 = 0
|
||
|
10:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
10:18/0/physics_layer_0/angular_velocity = 0.0
|
||
|
2:19/0 = 0
|
||
|
2:19/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
2:19/0/physics_layer_0/angular_velocity = 0.0
|
||
|
3:19/0 = 0
|
||
|
3:19/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
3:19/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:19/0 = 0
|
||
|
4:19/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:19/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:19/0 = 0
|
||
|
5:19/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:19/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:19/0 = 0
|
||
|
6:19/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:19/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:19/0 = 0
|
||
|
7:19/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:19/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:20/0 = 0
|
||
|
4:20/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:20/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:20/0 = 0
|
||
|
5:20/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:20/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:20/0 = 0
|
||
|
6:20/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:20/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:20/0 = 0
|
||
|
7:20/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:20/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:20/0 = 0
|
||
|
8:20/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:20/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:21/0 = 0
|
||
|
4:21/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:21/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:21/0 = 0
|
||
|
5:21/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:21/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:21/0 = 0
|
||
|
6:21/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:21/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:21/0 = 0
|
||
|
7:21/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:21/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:21/0 = 0
|
||
|
8:21/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:21/0/physics_layer_0/angular_velocity = 0.0
|
||
|
4:22/0 = 0
|
||
|
4:22/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
4:22/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:22/0 = 0
|
||
|
5:22/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:22/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:22/0 = 0
|
||
|
6:22/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:22/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:22/0 = 0
|
||
|
7:22/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:22/0/physics_layer_0/angular_velocity = 0.0
|
||
|
8:22/0 = 0
|
||
|
8:22/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
8:22/0/physics_layer_0/angular_velocity = 0.0
|
||
|
5:23/0 = 0
|
||
|
5:23/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
5:23/0/physics_layer_0/angular_velocity = 0.0
|
||
|
6:23/0 = 0
|
||
|
6:23/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
6:23/0/physics_layer_0/angular_velocity = 0.0
|
||
|
7:23/0 = 0
|
||
|
7:23/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
7:23/0/physics_layer_0/angular_velocity = 0.0
|
||
|
21:24/0 = 0
|
||
|
21:24/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
21:24/0/physics_layer_0/angular_velocity = 0.0
|
||
|
22:24/0 = 0
|
||
|
22:24/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
22:24/0/physics_layer_0/angular_velocity = 0.0
|
||
|
23:24/0 = 0
|
||
|
23:24/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
23:24/0/physics_layer_0/angular_velocity = 0.0
|
||
|
24:24/0 = 0
|
||
|
24:24/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||
|
24:24/0/physics_layer_0/angular_velocity = 0.0
|
||
|
|
||
|
[sub_resource type="TileSet" id="TileSet_e17kk"]
|
||
|
physics_layer_0/collision_layer = 1
|
||
|
sources/0 = SubResource("TileSetAtlasSource_ep5fn")
|
||
|
|
||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_t5top"]
|
||
|
size = Vector2(15, 17)
|
||
|
|
||
|
[node name="Main" type="Node2D"]
|
||
|
script = ExtResource("1_l185u")
|
||
|
|
||
|
[node name="Background3" type="Sprite2D" parent="."]
|
||
|
scale = Vector2(2.32863, 2.41176)
|
||
|
texture = ExtResource("1_y77wf")
|
||
|
|
||
|
[node name="Level" type="TileMap" parent="."]
|
||
|
position = Vector2(-6, -36)
|
||
|
tile_set = SubResource("TileSet_e17kk")
|
||
|
format = 2
|
||
|
layer_0/tile_data = PackedInt32Array(262137, 131072, 0, 262138, 196608, 0, 262136, 131072, 0, 262139, 131072, 0, 262140, 196608, 0, 262141, 131072, 0, 262142, 196608, 0, 196595, 196608, 0, 196596, 196608, 0, 196597, 196608, 0, 65519, 196608, 0, 65520, 196608, 0, 65521, 196608, 0, 65522, 196608, 0, 131071, 196608, 0, 65536, 196608, 0, 65537, 196608, 0, 65538, 196608, 0, 4, 196608, 0, 5, 196608, 0, 7, 196608, 0, 6, 196608, 0)
|
||
|
|
||
|
[node name="Label" type="Label" parent="."]
|
||
|
offset_left = 4.0
|
||
|
offset_top = 16.0
|
||
|
offset_right = 82.0
|
||
|
offset_bottom = 42.0
|
||
|
text = "Hello you!"
|
||
|
|
||
|
[node name="Player" type="CharacterBody2D" parent="."]
|
||
|
script = ExtResource("2_3yf3y")
|
||
|
|
||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
|
||
|
position = Vector2(-91.5, 3.5)
|
||
|
shape = SubResource("RectangleShape2D_t5top")
|
||
|
|
||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Player"]
|
||
|
position = Vector2(-92, -1)
|
||
|
scale = Vector2(0.25, 0.25)
|
||
|
sprite_frames = ExtResource("1_gu3h5")
|
||
|
animation = &"attack"
|
||
|
|
||
|
[node name="Camera2D" type="Camera2D" parent="Player"]
|
||
|
offset = Vector2(-90, 0)
|
||
|
zoom = Vector2(3, 3)
|
||
|
position_smoothing_enabled = true
|